struct _VI_DEADLOCK_NODE// Size=0xd0
{
    struct _VI_DEADLOCK_NODE * Parent;// Offset=0x0 Size=0x8
    struct _LIST_ENTRY ChildrenList;// Offset=0x8 Size=0x10
    struct _LIST_ENTRY SiblingsList;// Offset=0x18 Size=0x10
    struct _LIST_ENTRY ResourceList;// Offset=0x28 Size=0x10
    struct _LIST_ENTRY FreeListEntry;// Offset=0x28 Size=0x10
    struct _VI_DEADLOCK_RESOURCE * Root;// Offset=0x38 Size=0x8
    struct _VI_DEADLOCK_THREAD * ThreadEntry;// Offset=0x40 Size=0x8
    union _unnamed_1250 u1;// Offset=0x48 Size=0x4
    long ChildrenCount;// Offset=0x4c Size=0x4
    void * StackTrace[8];// Offset=0x50 Size=0x40
    void * ParentStackTrace[8];// Offset=0x90 Size=0x40
};